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	<title>Hendrik Beck &#187; customer feedback</title>
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	<description>Tech Startup Craftsmanship</description>
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		<title>The Web / Mobile Feedback Loop</title>
		<link>http://blog.hendrikbeck.com/2014/03/17/the-web-mobile-feedback-loop/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-web-mobile-feedback-loop</link>
		<comments>http://blog.hendrikbeck.com/2014/03/17/the-web-mobile-feedback-loop/#comments</comments>
		<pubDate>Mon, 17 Mar 2014 22:07:32 +0000</pubDate>
		<dc:creator><![CDATA[Hendrik Beck]]></dc:creator>
				<category><![CDATA[Agile]]></category>
		<category><![CDATA[Analytics]]></category>
		<category><![CDATA[Engineering Management]]></category>
		<category><![CDATA[Software Development Tools]]></category>
		<category><![CDATA[Agile Software Development]]></category>
		<category><![CDATA[customer feedback]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[feedback loop]]></category>
		<category><![CDATA[mobile software development]]></category>
		<category><![CDATA[murm.io]]></category>
		<category><![CDATA[Product Management]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://blog.hendrikbeck.com/?p=678</guid>
		<description><![CDATA[Backlogs for Web and mobile products don&#8217;t exclusively contain new features. One eye should always be on what has been done and how that is working out. A proper feedback loop gives valuable input that helps to determine what should be done next. On one hand, of course, there&#8217;s high level goals and vision that [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Backlogs for Web and mobile products don&#8217;t exclusively contain new features. One eye should always be on what has been done and how that is working out. A proper feedback loop gives valuable input that helps to determine what should be done next.</p>
<p>On one hand, of course, there&#8217;s high level goals and vision that define new features and the larger chunks of upcoming work (which just reminds me of <a href="http://firstround.com/article/This-Product-Prioritization-System-Nabbed-Pandora-More-Than-70-Million-Active-Monthly-Users-with-Just-40-Engineers?utm_content=buffer9e456&amp;utm_medium=social&amp;utm_source=facebook.com&amp;utm_campaign=buffer" target="_blank">this great article about how Spotify has done Prioritization in their early days</a>). But then there&#8217;s more. For example. there&#8217;s bugs, there&#8217;s A/B testing results, there&#8217;s the Google Analytics account that somebody should actually have a look at, and there&#8217;s more. Most people know most of these, but mostly, they aren&#8217;t managed really well all together. So I thought a good start would be to all those sources of input on the feedback loop that may (or may not) affect our priorities:</p>
<ol>
<li><strong>The product vision</strong> (this is what your management and product managers want to do, the longer term goals, this isn&#8217;t actually on the feedback loop, I just wanted to have it on the list)</li>
<li><strong>Business figures</strong> (e.g. your sales numbers; I dare say this input is usually indistinguishable from #1 (because it comes from the same people?), but I&#8217;d argue that it&#8217;s &#8220;feedback&#8221;, unlike #1)</li>
<li><strong>Analytics</strong> (the likes of Google Analytics)</li>
<li><strong>Feedback that is built into your product</strong> (without being explicit feedback, it&#8217;s basically extracted from normal usage of the app)</li>
<li><strong>A/B Testing</strong> (e.g. Optimizely or a variety of other ways to do them)</li>
<li><strong>Explicit customer feedback</strong> (lots of sources here incl. all the feedback your customer support and sales teams gather, but there&#8217;s also tools you can use that allow your customers to give feedback online, e.g. <a href="http://www.murm.io" target="_blank">murm.io</a> (for specific feedback on your existing features) or tools a la Uservoice and ZenDesk)</li>
<li><strong>Crash reporting</strong> tools (Crashlytics, Crittercism, &#8230;)</li>
<li><strong>Dogfooding</strong> (your own company using your product, often this is a much smaller feedback loop since it allows you to get feedback on unfinished work that wasn&#8217;t even released yet)</li>
<li><strong>External ratings</strong> (e.g. what your users say about your app on Google Play and iTunes)</li>
<li><strong>Customer opinions out on the web</strong> (blogs, social media, very similar to the point before but wide-spread on the Internet)</li>
<li><strong>Beta testers</strong> and special user groups (there&#8217;s a bunch of tools that help you, e.g. Testflight)</li>
</ol>
<p>This was just a first shot and I&#8217;m merely thinking out loud.</p>
<p>It&#8217;d also be interesting to see how all of these can be managed more effectively than having different people &#8220;keep an eye on it&#8221; or having 13 different tools at our disposal to log in and check regularly. I&#8217;d greatly welcome less overhead to collect them, a better way to manage and follow up and make them a part of the development process, and create a lot more transparency for teams and stakeholders around them.</p>
<p>I&#8217;d be interested to hear what others think or whether there&#8217;s anything missing on the list above.</p>
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